About

I am a highly skilled UI/UX designer with a proven track record of success in creating visually appealing and user-friendly designs for a variety of platforms including web, mobile, and emerging UIs. I have a strong focus on user experience and have contributed to the development of design systems and evolving product offerings throughout my career.

My ability to coordinate and translate the needs of product managers, UX designers, and engineers has allowed me to consistently deliver high-quality designs that meet the needs of all stakeholders. I am also skilled at creating cohesive branded aesthetics that enhance the overall user experience.

With years of professional experience dating back to 2014, I am a reliable and experienced designer who is well-versed in the latest industry trends and best practices.

I am a SCAD 2014 alum, graduating with a BFA in Interactive Design and Game Development and a minor in Service Design

Senior UI/UX Designer

INRIX
October 2021 - March 2024

  • Lead designer and product owner for road safety analytics SaaS product in partnership with General Motors.
  • Established designer-developer hand-off and collaboration processes internally and with external partner organizations.
  • Forged a design system and usability patterns for the company’s product suite including Compass AI.




Product Designer

Aduro
June 2021 - October 2021

  • Build wireframes, mockups, and prototypes of Aduro's latest products
  • Conduct user research in the form of interviews, surveys, and user testing
  • Manage design system components and own product UI/UX




Senior UI/UX Designer

INRIX
March 2021 - May 2021

  • Own the creation of the Detroit Design System, the company’s first design system in its venture into SaaS.
  • Design icons, buttons, data visualizations, etc. following Atomic Design guidelines to create developer-ready components.
  • Produce mockups for various consumer-facing products and conduct presentations of the design rationale.




Senior UI/UX Product Designer

Freelance
March 2020 - October 2021

  • Meet with clients to address and discover UX challenges in new and existing systems.
  • Design and prototype web solutions given the client’s specs and iterate on designs to meet requirements.
  • Optimize and maintain websites after completion to ensure proper functionality and reliability.




UX Designer, Senior Technical Consultant

Cisco Systems, LTI
April 2019 - March 2020

American multinational technology conglomerate headquartered in the center of Silicon Valley. Cisco develops, manufactures and sells networking hardware, telecommunications equipment and other high-technology services and products.

  • Create user-flows/journeys, design wireframes, and mockups for new and existing data visualization tools.
  • Build prototypes to assist in user research, using low-to-high-fidelity techniques and build design tools.
  • Collaborate with UX designers and researchers, and work with front-end engineers on UI implementation best practices.




UX/UI Designer, Lead Designer

everyone.marketing
November 2016 - April 2019

Privately held digital marketing start-up focused on providing services to small businesses locally and nationwide.

Founded and developed the company providing digital marketing services to small business through brand development, web design, and UI/UX optimization.

  • Design logos, websites (landing pages and eCommerce) and business cards for individuals and small businesses.
  • Create web mockups, wireframes, user journeys for web and mobile platforms.




UX/UI Designer, UX Usability Analyst

OnPoint Digital
October 2016 - August 2018

Consistently distinguished, award-winning eLearning (LMS) software company serving Fortune 500 companies, including Cox Communications, JP Morgan Chase, Raytheon, Medline, Pfizer, Pitney Bowes, Samsung, Sony, and Verizon Wireless.

Conduct UX testing of interfaces and create new visual designs and experiences through usability testing, wireframes, mockups, and prototyping of new interfaces for numerous existing and prospective customers. Work with project managers, designers, developers, and customers to find solutions that improve customer engagement, usability, interaction design, and performance.

  • Design, rapidly test, iterate prototypes using HTML, CSS, and JavaScript, and provide documentation for new large-scale, responsive design mobile and web interfaces based on customer goals for 30+ brands and services.
  • Produce low and high fidelity mockups, wireframes, user journeys, and documentation of new interfaces using tools such as Sketch and Figma, for project managers and clients to seek leadership approval and funding.
  • Lead the design of a new, innovative web-application and mobile app for JP Morgan Chase that increases customer engagement and usability for thousands of users worldwide. Meet with client’s team to gather data, then develop a style guide, iterative mockups, and a working prototype.




Lead Designer, Creative Director

Forge(x) and children companies (The Guild Hall, The Chromatic Dragon, Jolly Goblin Games)
Dec 2014 - Aug 2016

Venture capitalist owned, technology-centered, gaming/entertainment business encompassing specialty interactive technology and website design, food and beverage, membership services, events, and retail.

Develop brand guidelines including color palettes, typography, logos and iconography. Illustrations, audio/video content creation, UX/UI design, front-end development, interaction design, photography, and marketing for all Forge(x) child companies.

  • Produce websites, interactive installations, and mobile apps for three outside clients, including a not-for-profit foundation, a museum exhibition, a customer-facing eCommerce site, and a parking startup mobile app.
  • Act as Creative Director for a tech startup utilizing a mobile app delivering creative vision, innovation in web design and user interface, and consistency in user experience. Design user-friendly web applications and toolsets to support Forge(x) services and digital products.


Bachelor of Fine Arts

Savannah College of Art and Design
Class of 2014

Interactive Design and Game Development major, concentrating in interactive and service design.

Proficiency in these software tools

Adobe After Effects
Adobe Animate
Adobe Illustrator
Adobe InDesign
Adobe Lightroom
Adobe Photoshop
Adobe Premiere
Adobe XD
Arduino (C/C++)
Atlassian JIRA
Axure
Dialogflow
Figma
Git/SourceTree
Google Analytics
HTML5/CSS3
InVision
Java
JavaScript
Jetbrains Webstorm
Keyshot
Microsoft Office/Google Docs
Rhinoceros
Sketch
Sony Vegas
Trello
Wordpress
Youtube Creator Studio

Proficiency in these soft skills

Analytical thinking
Collaboration
Communication
Customer relationship management
Empathy
Leadership
Problem solving and troubleshooting
Process management and creation
User research and prototyping
Task management and delegation

Best Installation Art

Entelechy Awards - Wondrous
2014

Using the Xbox Kinect and Processing, led a team of 10+ to design, build, and program an interactive installation that engaged both active and passive users in an unique environment. The installation went on to be displayed in the Jepson Center for the Arts and at the Pulse Art + Technology festival.